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26 th Aug

instead of energy

Posted by admin to Cooking



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Abstract: Career and professional before and some may be two versions of the update rollup duplicate, so part of the job change will not be listed here. 3.1.0 patch changes: the 3.1 patch content | Glyph changes | professional skills part of | the career change | Therapy approach to obtain orange hammer patch 3.1.1 changes: 3.1.1 patch contents | additional mounts for ways | Arena six copies of season kill Audoul information assistant: a copy of the whole map | graphic Raiders all BOSS | BOSS battle video | live hidden service station Audoul FD BOSS Orr Gallon: Ehud Gallon preview appeared only a week 1 hour: Death Knight | Druid | Hunter | Mage | Paladin | Priest | Rogue | Shaman | Warlock | Warrior equipment: S6 weapons Appearance Appreciation | T8 game tool kits and weapons Guards: 178 Traditional gift simulations device (with Glyph of choice function) | 178 3.1 Traditional Database>> 3.1 from the news summary page article NGACN,sell wow gold, author digmouse,wow gold safe, the original address: bbs.ngacn.cc / read.php? tid = 2264665 & fpage = 2 for reproduced Be sure to specify this line. The official 3.1.0 PTR [www.worldofwarcraft.com / patchnotes / test-realm-patchnotes.html] today a major update, adding the previous two versions of a lot of content and a lot of new changes. Vocational and professional before and some may be two versions of the update rollup duplicate, so part of the job change will not be listed here. PvP Arena enemy unit frame: This feature can now be used in the arena, and in the interface options with the relevant settings. Wintergrasp Siege now use air pressure as the resource type (instead of energy). Siege Tanks now have the skills to promote the steam from Ulduar. South side of the siege tank plant can now be occupied. Race: Comprehensive Naaru blessed (Delaney race skills): The treatment is now prompt treatment is no longer directly continued treatment. Stoneform (Dwarf Racial Skills): no longer makes you immune for 8 seconds poisoning, disease and bleed effects, but the use of stone patterns will remove these effects. Cooling time from three minutes down to 2 minutes. Occupation: integrated mental: to get from the magic of this property has been reduced by 40% recovery. Death Knight Blood Blood Strike: The damage from the disease get the bonus is now calculated, rather than a fixed proportion of value-added. Death Strike: This skill base weapon damage from 60% to 75%, but received treatment from injuries was reduced by 20%. Frost frostbite: now causes 15/30/50% of the mobile gear,cheap world of warcraft gold, can no longer be dispelled. Frost Presence: Now get 5% of all damage reduction instead of 15% spell damage reduction. Annihilation: obtained from the disease is now a percentage damage bonus to enhance rather than value. Rune Blade Dance: damage reduced by 50%, but the cooling time is reduced to 90 seconds. New Talent: Improved Death Strike: Death Strike damage increased to 10/20% critical strike chance by 3 / 6%. Heart attacks: from disease to get the damage bonus is now calculated, rather than a fixed proportion of value-added. Mograine: no impact on annihilation. Blood breath: now the dodge, parry,wow us gold, or hurt after the trigger, now get 10 points each runic power. Built-in cooling time removed. Spell Deflection: This talent now provides 15/30/45% damage reduction. Howling Blast: base damage and bonus doubled. Frost Fever is no longer the target of infection caused additional damage. Cooldown increased to 10 seconds. Hunger in the talent tree with cold swap position. Lich footer: No longer increases your attack misses the chance. Right now to provide immunization, and will remove all of the body will make you immune to the Lich effect. Runic Power Mastery: Move to the first floor,wow eu gold, reduced to 2 points (15/30%). Iron wall: Now get all the damage reduction instead of physical damage reduction. Cooldown increased to 2 minutes. Evil blasphemy: This talent will now trigger of 100%, the impact of natural disasters hit, and immediately all living in the desecration of trapping within the target. Additional talent will increase the damage bonus points and the trapping effect, rather than triggering probability. New Talent: Ghoul Frenzy: your pet a 25% melee haste, and for treatment of 30% of the maximum value of life. Consumption of an evil runes. Outbreak: No longer increases the damage of blood boiling. Now for the fight against natural disasters to provide 7/13/20% damage bonus, plague-hit bonus reduced to 10/20/30%. Harvest: and now blow from the blood to trigger infection, and no longer trigger from the blood boiling. Scourge Strike: Damage increased. Obtained from the disease is now a percentage damage bonus to enhance rather than value. Shadow of Death: This talent has been removed. Sinister Strike: This talent no longer affect the death blow.

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