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Void Dragon Karazhan 八号 quiet empty quiet dragon blood BOSS: 1.1 million Mana: 3155 Value: 39 gold 21 silver 27 copper Reputation: 250 Race: Demon Karazhan most BOSS and different, you need to empty secluded Long good planning before the war and asked each member strictly enforced in this battle, the ability to let each member know what to do and do it the meaning of critical, if everyone mastered the rhythm, then after FD FARM is very easy, whereas before that, as long as the team who still do not quite understand, flapping group is unavoidable. For these reasons, although you can clear all the way to kill curator blame directly after the void secluded Long , but not recommended. Elam shadow in front of the mobs in the group off a few times you refresh, and you then have to waste a lot of time re-cleared. Elland suggested the team first kill (or even evil hoof) . and if this CD to your time is running, the team may choose to chess event as a priority target, citing Jeffrey Kalpan the original word is, ; – This reward is so attractive it seems, so if you decide to challenge the void DRAGON, make sure that each member can be trusted, this is a great test of executive power of BOSS. Linglong combat skills into the void two stages: the empty stage door (for 60 seconds or so), exile phase (30 seconds or so), two alternating phases continue until the end of the sixth stage of exile, that battle lasted nine minutes, if it has not been kill,aoin kinah, it will enter the rage state (covered in red), including halo effects, including increased to 400% of all injuries, basic in 10 seconds will destroy mission. There are two stages of the skills void burning – the halo effect of audience coverage every 5 seconds for each person causing 1200 Shadow damage, in theory, blocking the way through the field to avoid, and resist, so the dark anti-BUFF priest is necessary. void area – select a random target, release the foot in the circle void area for 15 seconds, any person within its scope will be 1,000 every 2 seconds Shadow damage, as well as black women with 4DK Arcatraz final BOSS skills similar to strengthen – to enhance their own 100% damage, not disperse, generally appear in the beginning of each empty stage door a few seconds. Void Door stage (for 60 seconds or so) in the room entrance on the left, right, and have an empty door opposite the point, when entering the stage, these three points will be refreshed each door a different color of the void, and within 10 seconds after the door from the three also issued three corresponding colors of light shooting BOSS, to note that although the three door position is fixed , but the color may be the next stage occurs when the exchange empty door, and your reaction time to less than 10 seconds in three colors of light hitting the BOSS and the players will produce different results when the BUFF, the common is, BUFF per second superimposed layer, the theoretical upper limit of 99 layers; when players from the rays disappear and BUFF (three players from the BUFF will continue after a certain time), the player will receive a % shot in the players – as the current target of hatred BOSS damage 1% each to reduce their own to enhance the defensive skills 5:00 in the first layer to get BUFF enhance their own lives when the ceiling value of 31,000 points, 1,000 points followed to reduce the life of each cap, each sub-overlay will automatically return to full life. green – from the quiet after irradiation BUFF effect for 10 seconds. shot in the BOSS – the value of each life for reply 4000. shot in the players – each increase of 5% treatment effect, reduce the consumption of skills 1% (including mana, rage, and energy consumption), reducing the mana 200 points. blue – out of control after exposure BUFF effect lasts 8 seconds. shot in the BOSS – to enhance their own spell damage each 1% hit players – each to enhance their own spell damage 5%, reducing the amount of self-treatment suffered by 1%, 8% spell damage suffered upgrade. exile period (30 seconds or so) at this stage the portal will disappear,wow gold safe, state void secluded Long in exile, unable to move , but the players will suffer too close to physical attacks. The stage was still empty quiet dragon attacks the unique skills of this stage is empty Breath – randomly select a target range towards the direction of the cone shoot, the range of players cause 4100–4800 damage and repel 30 yards each stage of release 4. The vision of limited skills by .30 seconds after the end of the exile period, BOSS has returned empty stage door, then reset the hate list, treatment and DPS must careful OT, until the red light appears. this stage in the strict sense is not just for 30 seconds, if the time is coming just in time to cast the void BOSS Breath, time will be slightly extended the fighting process [Click to enlarge] empty stage door BUFF and DEBUFF based on three characteristics of light, different occupations should be responsible for receiving light of different colors. TANK responsible for the red light in general,wow us gold, the treatment is responsible for green,cheap wow gold, long-range DPS is responsible for blue, but due to the light of the features that make players hard to bear alone the phase of the radiation (which causes the BUFF layer stack to 50 or more) red light will start from the first layer 31 to limit the amount of blood TANK less than the original, and blue light 30 seconds after the player will bear Additional damage increased by 240%, which means that the halo effect every 5 seconds causing 3000 damage, in addition to individual career, most people are difficult to sustain, so alternately exposed to light become more common to accept a solution. According to this principle, the following describes a way to turn, of course, the configuration according to the team, you can follow this line of thinking their own team’s alternate plan rules, tactics are open, but once developed they must be strictly enforced. the tactical requirements of the team configuration 2 tanks, 4 treatment, 4DPS. red: tank 1 (25 layers) treatment 3 (25 layers) exile stage tanks 2 (25 layers) treatment 2 (25 layers) exile stage tank 1 (25 layers) … repeated green: treatment 1 (25 layers) treatment 2 (25 layers) exile stage treatment 3 (25 stories) treatment 4 (25 storeys) exile stage treatment 1 (25 layers) … repeated Blu-ray: DPS1 ( 25 layers) DPS2 (25 layers) Exiled stage DPS3 (25 layers) DPS4 (25 layers) Exiled stage DPS1 (25 layers) … that simply repeated the first door triggered the fighting, the three points will also refresh the void door, which means the light will shoot 10 seconds, during which time you must place, at this time not to attack first, all DPS, so the soldiers first lay, hunters can use to help stabilize misleading hatred, is responsible for receiving the light of the three Players began to adjust their position to ensure that when the light shines on the injection themselves, rather than BOSS. 10 seconds after the start of the fighting took over from the MT first red light, for about 25 seconds by a treatment to succeed, to maintain 25 seconds. This treatment would obviously be Knight or Druid, if your team does indeed lack the two occupations, then replaced by a hunter actually is acceptable so keep the door to the empty first stage ends at the 2nd stage door empty As the two men still empty DEBUFF fatigue, the first two tanks should be approached to take over the red, 25 seconds, so take over the same time, another treatment, so empty door in the third stage of MT DEBUFF just disappear, to complete a rotation The other two doors similar to the way pay attention to detail are: 1 when the stage is reset every time hate list, and the red light has not yet appeared, so be careful OT, while the red light just appeared, to full DPS 2 players as close as possible to accept the light of BOSS, in a room near the center of yourself, ensure that treatment within 3 If you are responsible for receiving the light of the current players, but BOSS is just another empty area of your cast, remember not to move around only before and after the escape, we must not allow the light out of their own, who shine BOSS 4 in advance that the best way to succeed is good, in general, is irradiated from the current players and the void between the door blocking direct light can pass through, while the see the light on a player must have been taken over before they can leave 5 players currently green light must always pay attention to their magic, as magic is 0, the green light will simply ignore you, and if no answer at this time hand it directly at BOSS, which is very deadly. 6 green anyway to ensure the reach of BOSS, 4 took over when the two treatment provisions must be strictly enforced, if unexpected situations, such as DPS thieves and the soldiers also can take over, his effect on the consumption of blue you can not afford to have any effect. exile stage of this phase now has two tactics, one of the principle is blocking the door and hid in the line of sight so that it can not be used BOSS void Breath. The way I believe that soon It will then be targeted FIX, not in this introduction. another way for the conventional method, into exile when the empty state of quiet long after, everyone immediately scattered stations, the distance between people to ensure that 15 yards, and a little closer BOSS package a circle, the treatment must ensure that all of HP in 5000, to avoid being spit rates spike, and each person’s red, stone and Austrian anti-medicine treatment can best use this time to stay, when your blood is low when often can be used to protect life and this stage is not much skill, that is, their teeth, scattered stations to ensure that only one out of every Breath, this treatment will not be too much pressure. Repeat the above two stages, if there is no problem in the implementation of members , then the DPS is absolutely sufficient. career details tanks – in the red light when you are nothing to worry about hatred, to keep shield block, and anger into more damage when you stack the BUFF to a certain extent, you dodge, parry, parry, and BOSS will not hit on you more and more damage you will be getting lower and lower, but you must always pay attention to their declining HP limit, too much time must complete the turn, prevent an attack spike. treatment – was the green light, try for everyone on full HOT, because this time your treatment is high, and most importantly, great attention should be responsible for all treatment blue light of the players, the greatest harm they have suffered, but also most likely to die. The current tank is relatively the most secure, because each layer superimposed red blood BUFF will make his return to full. DPS – close to the BOSS, not too far away from the center, over the range of treatment would be very dangerous in the stage door every few seconds before the void are not eager to attack, if it is worth the time to OT when you took over after that they can fire full Blu-ray, do not mean any length CD skills. Additional information about the transfer process, including each stage of the only other way to take over a red tank; only a high resistance to the warlock or shadow priest took over the blue; only for the treatment of a high-mana green light to take over ; even allow treatment to take over the green, but by thieves and soldiers responsible for the DPS, to reduce their consumption of energy and anger, improve the overall DPS. There are many ways for you to develop a team and strictly enforced, the BOSS is not difficult The above information from the NGA: a district Deathwing Clan Cure daze Kamiya Xunxiu Figure: Infcc, days of love