Assigned points: 61 Required Level: 70
[Weapons] 16 points
• Strengthening the heroic attack 3 / 3
Make your heroic combat abilities cost 3 less rage.
· Deflection 5 / 5
Increases your parry chance by 5%.
* Improved Rend 3 / 3
Skills to make you bleed tear damage effects each time the entry into force have increased 75%.
· Anger control of 1 / 1
Get 1 point every 3 seconds rage.
· Seriously injured 3 / 3
Your critical strike causes the target bleed to within 12 seconds being the equivalent of the value of your weapon average damage of 60% of the damage.
· Puncture 1 / 2
So you are fighting stance, defensive stance and violent attitude of a variety of skills under the critical strike damage bonus by 10%.
[Violent] 45
· Cruelty 5 / 5
So that your melee weapon critical strike chance by 5%.
· Furious 5 / 5
So you have a chance at the enemy after the melee damage caused by access to an additional rage points. Each grade has a higher level than on a trigger probability.
· Governing power 5 / 5
Make your battle cries increase the effect of the melee attack power,wow po, and Commanding Shout to improve the effect of the value of life by 25%.
* Dual Wield Specialization 5 / 5
Make your off-hand weapon damage increased by 25%.
· Strengthen beheaded 2 / 2
The skills of your rage beheaded consumption by 5.
· Angered 5 / 5
So you were the enemy carried out after the explosion hit melee attack up to 12 are given an additional 25% damage bonus effect for 12 seconds.
· Sweeping Strikes 1 / 1
You in the next 10 melee attack that can strike an additional enemy.
· Weapon Mastery 2 / 2
So your chance to dodge attacks were reduced by 2%, and you have been to shorten the duration of Disarm effects by 50%.
· Flurry 5 / 5
In your normal melee attacks hit after the explosion hit, make your next 3 melee attack speed by 25%.
· Accurate 3 / 3
So your chance to hit with melee weapons by 3%.
· Bloodthirst 1 / 1
Immediately attack the target,safe wow gold, causing 217 points of damage. In addition, your next 5 successful melee attack response time can make you 10 health. Effects for 8 seconds. Attack strength will affect the damage value.
Can learn a higher level:
Level 2: 13 points value of life
Level 3: 17 points value of life
Level 4: 20 points value of life
Level 5: 25 points value of life
Level 6: 30 points value of life
* Improved Berserker Stance 5 / 5
In Berserker Stance under attack power by 10%, 10% less threat.
· Rage 1 / 1
Soldiers into the state of rage,fast wow gold, attack power by 30 points, hit the target will bring the most successful attack power by 30, the effect can stack up to 5 times for 30 seconds. Only to inflict critical strikes cause to use.
Can learn a higher level:
Level 2: +40 Attack Power
Level 3: +50 Attack Power
[Protection] is not learning
Now the survival of most of the Berzerker characterized as FB output,wow eu gold, so I mainly added talent for FB output
Talent to change the content and purpose:
1 no weapons assault charge to suppress personal feelings can give up six points to improve the initial anger to assault two more points added to enhanced tear inside the application, the initial charge + hands tearing switch violent gesture has been carried out in the wild. The main reason is to give up to suppress the output of the FB is in a violent state of almost suppressed by changing the state to give up because of anger is a waste of anger
(2) it is a puncture in violent warfare weapons will be out talent
3 years is to give up violent harsh for the precise control of violent fighters and weapons do not hit the high crit power must also refuse the strong
4 reasons to give up a hit to make up for shortcomings of violent hits in the output is easy to hate but I want to control instability in a good rhythm should be able to avoid
Dual wielding weapons and equipment mainly for the shooting attack in strong
These are just their own self-analysis on violent talent, but because of the different techniques and equipment we will have different feelings. Hope has been supporting the veterans who Berzerker advice we explore the Berzerker to maximize output
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